As a former AVP owner, this seems much more suitable for what I personally tend to use these devices for, with the headstrap appearing far closer to my personal comfort preference (halo straps) and a lower weight due to reduced power and no superfluous outer display along lighter materials. I get that Apple included these as apparently they have/had the vision of establishing the AVP as a device which users may keep on when talking with others, but like with the Watch, I'd hope having seen how people use the device makes them change direction.
As there is still no support for MacOS apps like XCode on the AVP M5 and gaming is hardly viable currently without controllers, the performance advantage of the M5/M2 over the XR2 Gen2 isn't really a factor for me. Doesn't matter what the face computer can theoretically do if for many tasks I need to connect to my MBP anyways. As a display replacement, the Galaxy looks far more appealing because of this, though I'll wait for independent reviews on wireless latency, eye tracking, stability of AR "widgets" in space, etc. Also am interested, will Meta port their games (Beatsaber, mainly) to Android XR or will they continue trying to establish themselves as the platform owners. Remember a lot of talk about Meta Horizon being used by partners like Lenovo and Asus, has yet to materialize and have a hard time seeing these going for Meta over Google now that XR has arrived.
Also wish Samsung had distributed at least part of the battery into the back of their head strap. Prefer the Meta Pro style over external batteries any day, though get the size limitations. A small backup battery for hot swapping and added weight distribution would have been a decent compromise though in my eyes.
Vision Pro has been out for almost 2 years now, so I'm not surprised. It's also worth noting that the lenses and engineering decisions around the optics can have way more influence on perceived image quality than just the specs would imply. Here's just one discussion around the challenges and decisions made around optics: https://kguttag.com/2024/03/01/apple-vision-pros-optics-blur...
I'm actually more surprised that Apple's update to Vision Pro was just a CPU bump that failed to address the criticisms people had - namely weight, price, and content/lack of a killer app. The Vision Pro's M5 is roughly 4-7 times faster in Geek Bench than the Galaxy XR's Snapdragon XR2+ Gen 2 so it'll be interesting to see whether the Galaxy XR will be hindered in any way.
As a former AVP owner, this seems much more suitable for what I personally tend to use these devices for, with the headstrap appearing far closer to my personal comfort preference (halo straps) and a lower weight due to reduced power and no superfluous outer display along lighter materials. I get that Apple included these as apparently they have/had the vision of establishing the AVP as a device which users may keep on when talking with others, but like with the Watch, I'd hope having seen how people use the device makes them change direction.
As there is still no support for MacOS apps like XCode on the AVP M5 and gaming is hardly viable currently without controllers, the performance advantage of the M5/M2 over the XR2 Gen2 isn't really a factor for me. Doesn't matter what the face computer can theoretically do if for many tasks I need to connect to my MBP anyways. As a display replacement, the Galaxy looks far more appealing because of this, though I'll wait for independent reviews on wireless latency, eye tracking, stability of AR "widgets" in space, etc. Also am interested, will Meta port their games (Beatsaber, mainly) to Android XR or will they continue trying to establish themselves as the platform owners. Remember a lot of talk about Meta Horizon being used by partners like Lenovo and Asus, has yet to materialize and have a hard time seeing these going for Meta over Google now that XR has arrived.
Also wish Samsung had distributed at least part of the battery into the back of their head strap. Prefer the Meta Pro style over external batteries any day, though get the size limitations. A small backup battery for hot swapping and added weight distribution would have been a decent compromise though in my eyes.
From https://www.samsung.com/us/xr/galaxy-xr/galaxy-xr/ :
"4K Micro-OLED display with 4,032 PPI and 109°(H) and 100°(V) Fields of View"
Wow. Did not expect higher ppi that Apple Vision Pro.
Vision Pro has been out for almost 2 years now, so I'm not surprised. It's also worth noting that the lenses and engineering decisions around the optics can have way more influence on perceived image quality than just the specs would imply. Here's just one discussion around the challenges and decisions made around optics: https://kguttag.com/2024/03/01/apple-vision-pros-optics-blur...
I'm actually more surprised that Apple's update to Vision Pro was just a CPU bump that failed to address the criticisms people had - namely weight, price, and content/lack of a killer app. The Vision Pro's M5 is roughly 4-7 times faster in Geek Bench than the Galaxy XR's Snapdragon XR2+ Gen 2 so it'll be interesting to see whether the Galaxy XR will be hindered in any way.
Lower refresh though, 90Hz at max. Though the device is about hale the price of an Apple Vision Pro.